This adventure book combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic "U" … Better manage your group and your campaign, and have a better game. Evil-minded sahuagin gather beneath the waves, plotting to sweep away coastal cities. ISBN 13 What Ghosts of Saltmarsh Is. Page updated. Ghosts of Saltmarsh is a 5 th -edition Dungeons & Dragons sourcebook that updates and adapts seven sea-themed adventures from earlier editions of Dungeons & Dragons. Similar to Tales from the Yawning Portal, Saltmarsh brings another seven adventures out of D&D’s past editions and updates them for 5th Edition. They have the use of the Ghost and used it to smuggle goods for Gellan to The Styes setting up later things. [2], Christian Hoffer, for Comicbook, wrote that "the book contains a surprising amount of references and nods to its Greyhawk roots. [13], "Dungeons & Dragons 'Ghosts of Saltmarsh' Revealed as Next Adventure Book", "Review - Dungeons & Dragons: Ghosts of Saltmarsh", "The Next D&D 5E Supplement Revealed: GHOSTS OF SALTMARSH", "5 Things We Know About D&D's Ghosts Of Saltmarsh (And 5 Things We Hope It Includes)", "D&D Announces New Adventure Book, GHOSTS OF SALTMARSH", "Beadle & Grimm's Sinister Silver Edition is Perfect Way to Experience Dungeons & Dragons' New Adventure", "Dungeons & Dragons Expands Its Line with Three New Releases", "New 'Dungeons & Dragons' Book Contains Lots of Greyhawk References", Supplement IV: Gods, Demi-Gods, and Heroes, Against the Giants: The Liberation of Geoff, Fiendish Codex II: Tyrants of the Nine Hells, Dungeon Master Option: High-Level Campaigns,, Creative Commons Attribution-ShareAlike License, This page was last edited on 18 December 2020, at 04:10. Adventurers will find Saltmarsh, sleepy fishing village sitting on a precipice of destruction nestled on the coast of the Azure Sea. My group is just wrapping up defending Saltmarsh from a big sahuagin raid. by Mike Shea on 19 August 2019. Take your favorite fandoms with you and never miss a beat. “. Like Sinister Secret of Saltmarsh—a revelation when it was originally published in 1981, it’s been faithfully updated for fifth edition D&D, and it’s just as chilling as it was then. To start off with, here’s a summary of what you get when you buy the book. Ghosts of Saltmarsh compiles seven of the best nautical adventures from D&D’s history. My only criticism is that the Danger at Dunwater module seems to be not the best adventure for a party. Google Sites. The book goes to extreme lengths to set up and display the fishing village of Saltmarsh. Ghosts of Saltmarsh continues that tradition, presenting a portion of the coastal lands of Keoland, a kingdom in the Greyhawk setting. The Isle of the Abbey - Ghosts of Saltmarsh, Chapter 26 Bordar stood at the prow of the small boat. (Note: As Ghosts of Saltmarsh is primarily an adventure/DM book, a significant chunk of this review will contain mild spoilers for the adventures. Ghosts of Saltmarsh includes the following adventures: Forgotten Realms Wiki is a FANDOM Games Community. Housekeeping. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. View User Profile View Posts Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. In summary: this is one of the best adventure books WotC has released, and their setting presentation is the strongest 5e has yet seen. What plots should you include? Pages NPCs, Factions, Law and Order, Downtime Activities, Features of the Region, Adventure Hooks/Payoffs, and brand new Character Backgrounds. As a young girl growing up among the nomads that wandered the grasslands of Ket far to the north, she had seen no body of water larger than a lake. [10], Cameron Kunzelman, for Paste, wrote that the book is "geared at more veteran players" and that he "found it very cool to read through". Ghosts of Saltmarsh has a lot of new content–new adventures, dozens of new areas to explore, but today, we’re taking a look at what it offers players. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Cartography Crabbers from Saltmarsh are cautious about the cove, as more than one overeager fisherman has disappeared into the clacking darkness, never to be seen again. The Sinister Secret of Saltmarsh (1st level) – The party unravels a smuggling ring delivering weapons to a tribe of lizardfolk. Since then, thousands of crabs have taken up residence in the crumbling remains. Ghosts of Saltmarsh brings classic adventures into fifth edition Dungeons & Dragons. 3. 256 Type

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